Guides for the people who run the system every day: what each feature is for, the reasoning behind it, and the steps to use it well.
What "Estimated: Would run out in ~12 days" and the suggested quantity actually mean, why a bestseller that is out of stock asks for so much, and when to trust the number over your own judgement. · 8 min read
The factory makes units in whole batches, the warehouse counts packs. What packed_in and the batch size do to a job order, to what lands on the shelf, and to what a partner should order. · 3 min read
The To restock page - which artefacts run out first, how long the factory takes to make anything, and how to put your own restock work on the To produce board. · 4 min read
Walk the warehouse with a scanner, read every SKO label like an inscription on a dig, and put the barcode on the right SKO when the label and the shelf disagree. · 4 min read
The screen that shows what to buy from a partner and how much room you have to buy it — three capacity cards, a stock-cover donut with eight buckets, and the order pipeline. · 6 min read
Understand how a warehouse is divided into areas and locations, how to create a new location, and how stock is placed and moved between locations. · 5 min read